3D Assignment # 1

Assignment # 1

3D Home

Architectural Design and Instructions

 

Module Objectives:

 

After Completion of this Module you will be able to:

 

Operate the computer and mouse to design a model home using 3D Home Architect.

Use and demonstrate 3D Home Architect Software.

Use manuals and reference to solve problems encountered.

Save files into designated sub-directories and to retrieve these files.  Communicate  about architectural design and construction basics.

              Pass a written test about the module activities.

Demonstrate the basics of home architecture by learning the standards in home design.

Create an actual materials list for house plan and cost estimates.

Create an amortization schedule of payments for a fixed rate mortgage.

Create  a floor plan.

 

Read the introduction carefully

 

Introduction:

 

The dwellings of the English colonist who founded Jamestown in 1607 and landed ‘in Plymouth in 1620, were merely crude shelters against the elements.  These dwellings soon evolved into structures that met the colonists individual needs.  Today houses and buildings are designed according to the same principle.  In this module you will have the opportunity to design your own home.  Your home can reflect your individual preferences and needs.  You will be using a user friendly computer software program called 3D Home Architect Version-2. 3D Home Architect is a simple yet powerful program for creating complete, professional-looking residential floor Plans.  The use of 3D Home Architect in this module allows you to become familiar with architectural design using a computer.  Modem architects use computers with similar software to aid them in their design projects.  Home centers such as Lowe’s use design software to design kitchens and baths . Architects that are capable of using modem design software are in demand.  There are numerous career choices that relate to architectural design.  Some of these include: architect, engineer, interior designer, builder, cabinet maker, Plumber, electrician, landscaper, and supply sales.  These are only a small number of the jobs that are related to architecture.

 

 

 

 

3D Home Architect

 

This program is simple and elegant enough that the manual will hardly be needed.  With 3D Home Architect one can quickly and easily produce accurate and complete floor plans for a remodeled floor plan or even an entire home.  This Program will handle multiple floors, check your design for obvious errors, determine how much building material you will need, and allow you to see your work in three dimensions.  The program will automatically take care of lining up walls, measuring and adding dimensions, and doing most of the tedious work required to create building plans.

 

 

 

Activity 1

 

Do This:

 

Read the following introduction entitled Shelter.  Once you have finished Answer:

 

Assigmnent #1 study questions 1-5 on your module answer sheets

 

Shelter

Since the beginning of time mankind has had to seek shelter from the elements.  Early man discovered natural shelters such as caves.  As humans became more civilized and became a user of tools, they begin to use materials available to them to build their own shelters, some of these materials included; mud, logs, animal skins, ice, and stone.  These were some of the earliest construction materials.

Over the centuries humans developed processes and tools that allowed them to better use these early construction materials.  Some of the early tools such as: axes, saws, and chisels made it possible to cut stone and wood into shapes suitable for building.  Later, the discovery of concrete and metals made it possible to construct larger and stronger structures.  Many of today’s larger structures are made entirely of concrete and steel.

 

In modem construction we have a choice of many materials.  Wood, stone, masonry, glass, plastic, are most often used.  Most houses are built using soft wood products such as: plywood, waferboard, particleboard, and dimensioned lumber.  Dimensioned lumber such as I x6’s 2×4’s etc. are used to frame a house ( build the skeleton).  After the frame is constructed, a sheet product such as, plywood or waferboard is used to “dry in” the house.  This forms the “skin” of the house.  Insulation products are then used to seal the house against the elements.  Roofs are usually made of metal or asphalt based materials.  The exterior of the home is usually covered with a veneer of brick, wood, or some type of siding.  The interior of the home is finished using paneling, sheetrock, tileboard or natural wood.  Flooring is usually vinyl, carpet, or natural hardwood.

There are three basic methods used to construct homes.  The most common is called stick construction.  In this method the home is built from individual pieces of wood at the construction site.  Another commonly used method is modular construction.  In this method portions of the house are built in a factory and assembled on the site.  The third method used is mobile home construction.  In this method homes are built in a factory and moved to the site on wheels.  This is the fastest growing method for less expensive homes.

 

 

Do This:

 

Locate figures 2-1 through 2-5.  These are examples of the different type architectural home designs.  Figure 2-2 shows the different types of roof designs.  Using figure 2-2, Study the types of roof designs of the homes located on figures 2-1, 2-2, 2-3, and 2-4. 

 

ON YOUR MODULE ANSWER SHEET,  IDENTIFY THE TYPES OF ROOFS USED ON THE HOUSES LISTED.

 

Answer activity 1, questions 6-10 on your module answer sheet

 

 

 

(Activity 1 continued)

 

Read the following selection and Answer assignment 1, questions I I – 1 5 on the  module answer sheets.

 

 

Read This:

Architectural Design

(Home Construction and Design)

 

Many factors influence home design some of these include: personal needs, income requirements, geographic conditions, personal preferences, tradition of the area, and the designer.  Personal needs are important because a designer must understand the personal needs of the family before he can plan.  Even within one area there are wide differences in family size and way of life.  A designer needs to understand how many people are in the family, how they live, and how they want to live.  The space needed especially the number of bedrooms, depends on the size of the family.  The size of the house depends on what the family wants for comfort and convenience.  Therefore the family’s way of life should be known and written down.  At this stage future needs of the family should be thought of.  It is much more cost effective to plan ahead than to have to remodel or relocate in a few years.

There are wide differences of income within an area.  Each family must sit down and carefully figure out how much it is worth, the statement of space they need and money they have or can get very often conflict.  However, figures should be very clearly stated.  Too often, people have mortgage payments that are hard to meet.  To think big is fine in the planning stage.  However, a family should be practical, too.

 

There are some factors in the design process that do not have to be listed because they are common to all well- designed houses.  These factors include such geographic conditions as climate, tradition, cost, materials and workmanship.  Local climate has much influence on design.  A house built in Maine is much different from a house built in Florida.  There are also areas where tradition is important.  A great change from this is not wanted.  If you, for example are going to build in a highly contemporary or modem area where there are many flat-roofed, masonry-stucco, one-story homes, you would not be very popular with the neighbors if you built a three story Colonial home with pillars in front.  Whether or not a home is sold can easily depend on how it fits the area.

Another factor that influences design is the availability of the materials and craftsmen.  In most areas materials from the area are used because they are usually cheaper and much easier to get.  The same is true for craftsmen.  If you baring in a craftsmen it is much more expensive.  They must be paid for travel and in many cases a place to stay.

 

Do This:

 

Answer activity l questions 11-15 on your module answer sheet

 

 

Activity 2

 

Do This:

 

Read the following entitled Responsibilities of the Architect-Engineer once you have finished answer activity 2 questions 1-5.

 

Responsibilities of the Architect – Engineer

 

During the progress of construction, the architect- engineer supervises the work being done by the contractor. (A contractor is the person that contracts to supply materials or do certain work for a stipulated price; especially a person that constructs buildings).  In doing this, the architect- engineer checks to see that the contractor carries out the requirements of the building plans and specifications.

The architect – engineer tests and approves all the samples provided by the contractor.  For example in a large brick structure, the contractor might give the architect- engineer samples of the brick.  The architect may examine these for color and they may test the strength of the brick as-well-as test the ability of the brick to withstand freezing and thawing.  The architect may also receive and approve shop drawings and equipment specifications sent in by the contractor.  The architect may also approve the contractor’s schedule, their general method of operation and be the superintendent on the job, and often, the subcontractors (A subcontractor is a person that is hired by the original contractor to provide materials or work for a stipulated price.)

The architect-engineer is also responsible for explaining all the contract documents including plans and specifications.  For example, if the plans call for a certain light fixture and the builder wishes to use a comparable less expensive fixture then the architect makes the determination as to the use of the less expensive fixture.  In short the architect-engineer is an agent of the owner.  In working with the contractor he acts in place of or for the owner.  An architect is usually paid on the average about 10-20 % of the cost of the home.

 

Do This:

 

Use the internet   to search for information about Frank Lloyd Wright.    

 

Include the following :

 

What is Wright known for?

Where did he live?

Name some buildings he is famous for designing

Tell about Frank Lloyd Wright Architecture.

 

Activity 3

 

 

Read This:

 

There are many types and styles of home designs.  One type of home known as a log cabin home has been popular for centuries.  Early Americans used trees that were available to them locally to build homes using logs as the main structure for the homes.  Although there have been many advances in design, tools, and materials log cabins are built today using many of the same techniques as Early Americans used.

 

Do This:

 

Locate the video Titled “Log Cabin” this video should be located with rest of the module videos.  If you have trouble locating the video call Mr. Buffington.  The video is divided into three segments.  In this activity View Segment One.

 

As you watch the video answer activity 3 questions, 1-5 on the module worksheet

 

 

 

 

Activity 4

 

Read This:

 

In this activity you will start familiarizing yourself with the 3D Home Architect tool menu.  You will be experimenting with the different tools and learning their functions.  To help you learn the tool menu and the function of these tools you will be using the 3D Home Architect Quick Start Card found in the back of this manual.

 

Do This:

As you read and perform these activities answer activity four study questions 4.1-4.10

 

Do This:

Open  3D Home Architect.  Notice the tool menu across the top of the screen.  As you progress through this module you win learn the name and function of each of these tools.

 

                       

 

Locate the 3D Home Architect Quick Start Card in the back of this book..  Use these pages to help explain the function of each of these tools.  Read the Quick start pages in the back of this book carefully

 

Do This

 

Read the Quick Start Card Pages in the back of this book  and use them as a reference to help you name and function of each of these tools.  You may also find it helpful to use the 3D Home Architect 2 Users manual.                  (follow the instructions below)

 

 

 

Locate the Select Mode Tools: 

 

 

 

 

In 3D Home Architect the Select Mode Tools are used once you have drawn a wall or floor plan.  Carefully Read the Quick Start Card Pages   to understand the function of each of these tools.  Before you can begin to practice using the Select Mode Tools you must first begin a design on the screen.  The following tools will

help you begin a design.

 

 

 

Locate the Wall Mode Tools       

                                                  

 

Click on the Wall Tool it should become darkened.  To draw a wall click on the screen, drag to the desired length and release the mouse button.  Draw a basic rectangular or square floor plan, see example figure: 2-6 A&B located in this section in the module notebook. 

 

EXTERIOR WALLS SHOULD BE 6″ AND INTERIOR WALLS SHOULD BE 4″. 

 

To select wall thickness use the Thickness Tool, this tool is the last tool located on the right hand tool menu.  The thickness tool is pictured above with a 4 on it.  Draw the walls long enough so that later you can add windows and doors.  Add inside walls.  As you draw the walls notice how the walls snap to each other.  Read the section entitled Walls on the Quick Start Card pages.  At this point you can use the Select Tools to select and delete or move an object.  Try this. click on a wall and press the delete key.

 

 

 

Locate the Door Mode Tools    

 

 

The Door Mode Tools allow you to place doors in your floor plan.  To place a door select the Door Tool by clicking on it with the left mouse button, and move the arrow to a desired location on a wall and click with the left mouse button.  Practice placing doors on your simple floor plan.  The Door Tools also allow you to place different types of doors.  You can choose this option by double clicking on the door in your plan, a dialog box will then appear that will allow you to choose different types and sizes of doors.  To help you identify the door tools you may refer to the  Quick Start Card Pages found in the back of this book.                                      

 

 

 

Locate the Window Mode Tools    

 

The Window Tools allow you to place different types of windows in your floor plan.  To place windows in a design, first select the window tool by clicking on it with the left mouse button, then using the mouse move the arrow to the desired location on the wall of your floor plan and then click with the left mouse button.  Practice placing windows in your floor plan.  To select different types and sizes of windows, double click on the window in your plan, a dialog box will appear that will allow you to change types and sizes.  To identify the window tools refer to the Quick start pages in the back of this book.

 

 

 

Locate the Stairs Mode Tool:       

 

 

 

The Stairs Mode Tool will allow you to place stairs in your design.  To place stairs click on the Stairs Mode Tool with the left mouse button then select the location for the stairs in your design.  Click outside the house with the left mouse button and drag toward the door.  Choose an outside door in your plan and place stairs going upward toward the door.  You may select different options for the stairs by double clicking on the stairs in your plan, a dialog box will appear.  You may then choose from the options menu.

 

 

Locate the View Mode Tools      

 

The View Mode Tools will allow you to view your plan in 3D from different angles.  To create a three-dimensional view of part of a plan, select the Plan Camera Tool, then click and drag to place the “camera” and establish a line of sight. Do this Now!

 

The camera can be moved and rotated in Plan view to change the 3D view.  Read the quick start card pages carefully for more details on how to use the View Mode Tools. (You can always return to your plan view by selecting window-top menu- and then plan -bottom menu) Practice using each of these tools to view your design.

 

 

Do This:

 

Call Mr. Buffington so that you can demonstrate the use of the tools you have worked with today.  Show Mr. Buffington Your simple floor plan.  Let Mr. Buffington check off today’s activities on your module activity check sheet. (Note: Today’s activities must be checked by Mr. Buffington before you may continue.) If you cannot satisfactorily demonstrate today’s activities you Will be asked to repeat them. 

 

 

INSTRUCTIONS FOR SAVING YOUR WORK

 

At this time save your work on the hard drive in the folder with your period number on it.

 

 

 To save your file choose: File; Save as; when the dialog box appears select  the drive where your name appears. Save all files here. Do Not save them on the computer my documents  

 

 

 

Activity 5

 

 

 

In this activity you will continue learning how to use the tools located on the tool menu.  You will also learn some of the commands located in the pull down menus.

 

 Answer activity 5 study questions 1-5.

 

Do This:

 

First open 3D Home Architect 2. Then open the file you saved in activity 4.

 

Go to: File; open, Go to Drive C, Select your period folder and open your file.

 

 

Locate the Cabinet Mode Tools  

 

 

The Cabinet Mode Tools allow you to place cabinets in your design.  To select the cabinet tool click on the Cabinet Mode Tool with the left mouse button. Select the location of the cabinet in your plan.  Move the arrow to the location and click with the left mouse button.  To select different cabinet options once you have placed a cabinet double click on the cabinet.   Read the Quick Start Card pages for more information.   Practice placing cabinets in your plan. ( Note cabinets can be stretched or rotated by double clicking and then using the edit handles that appear.)

 

 

 

Locate the Furniture Mode Tool   

 

The Furniture Mode Tool allows you to place furniture in your design.  To place furniture Select the Furniture Tool by clicking on it, a dialog box will appear.   Choose the type and style of furniture then choose the location in your design.  Place the furniture  by clicking using the left mouse button. -Practice placing furniture in your design.

 

 

 

 

Locate the Fixture Mode Tool

 

The Fixture Mode Tool will allow you to place fixtures in your plan —  sinks, tubs, etc.. Select the Fixture Mode Tool by clicking on it with the left mouse button.  This will bring up a series of dialog boxes in which fixtures are arranged in ” Item Groups.” Find the specific item wanted, click on it and click OK, or just double click, then click in the plan. (Note Some fixtures like kitchen sinks can only be placed in existing cabinets, sized large enough to contain them.) Practice placing fixtures in your floor plan.

 

 

 

Locate the Electrical Mode Tools       

 

 

To place standard outlets manually, Select the Electrical Tool by double clicking on it.  Click near any wall in Your floor plan and the outlet will be placed there.  If you need to change from a non-standard outlet, go to the Build pull down menu and click on Electrical from the menu.  This Will bring up a series of dialog boxes that will allow you to choose different types of electrical outlets.

 

Practice placing electrical outlets, light fixtures, switches and connecting wires in your plan.

 

 

 

Locate the Text Mode Tools   

 

To add text to your plan click on the Text Mode Button . By selecting the Text Mode a dialog box will appear anytime you click in your plan.  Once you have entered  your text in the dialog box click OK.  This will place the text in the location you clicked.  Add text to your plan.  To name the rooms in your design double click on the  room, and a dialog box will appear that will allow you to choose the name of the room.  Click OK and the text will be placed.  Practice adding text to your design.

 

 

 

 

Locate the Roof Mode Tools    

 

The Roof Tools allows you to automatically create a roof on your design or structure.  To add a roof to your design, select the roof tool by ckicking on it.  Then select the Build Roof Tool in the upper right corner of the screen, this tool is located in the one located in the center.  A dialog box will appear. Select O.K. to use default settings.  To learn more about the roof tool refer to the 3D Home Architect 2 User’s Manual.  Use the roof tools to add a roof to your design.

 

 

 

Locate the Dimension Mode Tools       

 

 

The Dimension Tools will allow you to create dimensions for your plan.  The dimension tool lets you create dimension lines between parallel walls, just like you build walls by clicking with the mouse and dragging.  Read the Dimension Mode section on the Quick Start Card Pages.  Practice using the dimension Tools on your design.

 

Do This:

 

Use the View Mode Tools to view your design in 3D, try to view at least two different angles.  Use the zoom tool located under the window option to zoom in or out and get a closer look at your plan.  Use the Wall Elevation Tool to do a wall elevation view of your design. Do not print anything at this time!  Refer to the quick start card if necessary. 

 

Remember to save your design.

 

Call Mr. Buffington to check your practice design work.  Mr. Buffington will check off the design on the module activity check sheet.  If you cannot satisfactorily demonstrate the use of these tools you may be asked to repeat the section.

 

 

 

 

Activity 6

 

 

 

Read This:

 

In today’s activity you will begin learning the design process that architects use when developing plans for a new home.  As you read through this section, answer assignment 6 study questions 1-6.

 

 

Do This:

 

There are many things to avoid when designing a house.  Below is a list of just a few things to avoid.  You will discover more as you learn the design process.

 

1.   Poorly planned traffic lanes.

2.   Lack of an entry way, making the living room a major traffic lane.

3.   Poorly located front door prevents a private conversation area around the fireplace due to traffic pattern problems.

4.   No privacy in eating areas.

5.   Inconvenient location of washer and dryer in the kitchen.

6.   Inconvenient placement of garage makes transporting of groceries a chore.

7.   Uneconomical placement of plumbing.

8.   Window size and placement undesirable; windows in living room to small, providing inadequate natural lighting.

9.  Insufficient storage in garage and throughout the home.

10.  Noisy and quiet areas not adequately separated.

 

Locate a Well-Arranged Floor Plan that meets the criteria below in the back of this book and carefully examine the following:

 

1.     Jogs and wasted space in the floor plan have been eliminated, which reduces the cost of construction.

2.     Family room and separate dining room have been added giving the plan greater flexibility and privacy.

3.   Traffic lanes are well planned with (a) entrance way directing traffic throughout the house, allowing privacy for living and dining rooms, (b) outside entrance into family room, (c) access door into front garage and front back of garage to backyard, and (d) convenient traffic lanes from kitchen to outside.

 

(continued on next page)

4.    Plumbing centralized, bathrooms, kitchen, and utilities back to back.

5.    Washer and dryer out of kitchen, but nearby in utility area.

6.    Kitchen is compact but large enough, and efficiently arranged.

7.    Windows provide sufficient light and permit easy draping.

8.    If there are two fireplaces, they should use the same chimney.

9.    Quiet and noisy areas well defined and separated.

 

Do This:

 

Look at the Bubble diagram at the end of this unit. A sample bubble diagram of the floor plan below it is given for your information. 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 Now using the following specifications to draw your own bubble diagram.  Make note of the poorly arranged floor plan and the well arranged floor plan above when deciding on the placement of the rooms and traffic lanes.  This bubble diagram will be the basis for a 1500 square ft. home you will design using the computer.  The diagram should at least include the following:

 

YOUR PRACTICE BUBBLE AND FINAL DESIGN SHALL INCLUDE THE FOLLOWING:

1.     Living room

2.    Kitchen / Dinette and Family Room or Kitchen and formal Dining room

3      1 Bathroom

4.    2 Bedrooms

5.    Hallway

6.    Entry way into your home

 

Read This:

 

It is helpful to know the typical measurements found in today’s home.

Living Room 15xl8ft.

Dining Room 12xl 4ft.

Kitchens 10x12ft. (countertops 24 inches deep)

Master Bedroom 12xl5ft.

Bedrooms Standard, 10xl2ft.

Bathrooms Minimum, 6X8 ft.

Doors:       Average, 30″ wide outside 36″ wide, closet 24″ wide.

 

Extra Tips:

Hallways should never lead to a dead end.

Standard width of most hallways is 36″.

Standard window size is 30″

 

Read This:

 

To figure the total amount of square feet in a house multiply the length x width . For

example a 30ft x 50ft house would be 1500 square feet, a 40 x 60 would be 2400

square ft.

 

small size home = 750-1200 square ft.

medium size home = 1200 -1800 square ft

large size home = 1800 – and larger

 

 

 

 

Activity 7

 

Do This:

 

Locate the Hometime “Log Cabin” video.  View segment two.  As you watch the

video answer activity seven questions 1-5.

 

After viewing the- video, complete your bubble plan.  If your bubble plan is finished, go on to Activity 8.

 

 

Activity 8

 

In the next two days you will use the bubble diagram you designed in activity six.

to design a floor plan using the 3D Home Architect Tool Menu.

 

 

 

You will have two days to complete this activity.  Before you begin your design

read all of the procedures below.

 

 

 

Do This:

Using the bubble diagram that you have drawn in activity six draw a floor plan using 3D Home Architect.  Design a 1500 square ft. home using the tools you have learned in activities 4&5.  You may refer to these sections if you need to refresh your memory while you are designing.  The home must meet the  specifications found in activity six,  the same specifications you should have used to design your bubble diagram. 

 

Include in your design : fixtures, cabinets, windows, doors, stairs, and also a roof Remember to use the principles of good design.

 

 

 

Before you begin your computer aided, design read the procedures below!

 

1.     Open 3D home Architect version 2

  1. Go to the file menu and click with the left mouse button, then click on save as: now click on the folder with your period number on it.

 

Give your design the name as shown here.  (home, period # number, initials.)  Example ( home3JG).   

 

 

 

3.     Before you begin your design locate the Window pull down menu, click on it using the left mouse button.  Then click on move out (x2) This will allow you to fit your design on the screen.

4.     When you draw the exterior walls make sure you use the 6″ wall setting. when drawing interior walls use the 4″ setting.

5.     Drawing your exterior walls for the home will determine the size of the home.  You do not have to be exact.  For example a 30ft.x50ft.home would be 1500 square ft.  It would be difficult to size your walls exactly 30×50.  Therefore, just get them approximately 30×50.

6.     For a sample design look in the back of this book for examples.8

7.     Make sure to save your work each day.

  1. Use the View Mode Tools to see how your design looks. Look at the following views: a wall elevation.  A 3D view inside your home,  a plan overview and a full overview.

9.       From the options menu run plan check.  Plan check provides a list of possible plan errors.  As an error is shown, a small red circle or red lines, indicates the location of the problem.  Select the hold option in plan check and then correct the error.  Return to plan check to correct more errors.

 

 

Call Mr. Buffington when you have finished with your design do not proceed

 

further until Mr. Buffington has checked off your design on the module check off sheet.

 

Do not print anything at this time.

 

 

Activity 9

 

 

 

 

Locate the Hometime “Log Cabin” video.  View segment 3&4.  As you watch the

video answer activity ten questions 1-5.

 

 

 

When you finish with this activity, go on to the next activities

 

 

 

 

ACTIVITY 10

 

 

In Activity  10, you will be designing the dream home of your choice.  Before you design anything read all of the following information.

 

Do This:

Follow the procedures that you used in the previous activities.  Your home must meet the following specifications.  Draw a simple bubble diagram of the rough layout of your design before you begin.

 

NOTE: these are minimum standards.  You may exceed these standards. 

 

Your grade will be determined by the amount of detail you choose to add to your design.  You may use the book of sample plans located in the module to select a home or get ideas for your design.

 

YOUR HOUSE MUST INCLUDE THESE MINIMUM STANDARDS.

1.       2000 square feet min/3500 square feet max

2.       3 bedrooms

3.       2 baths

4.       laundry room

5.       kitchen

6.       dining area/room

7        hallway /entryway

8.       closets in the bedrooms

9.       must include: interior walls, Windows, doors, electrical outlets, fixtures, cabinets, stairs, furniture, landscape, exterior dimensions and a roof design.

 

 

NOTE** BEFORE YOU PRINT OUT YOUR FINAL DESIGNS, YOU MUST RUN THE PLAN CHECK FROM THE OPTIONS MENU.  YOU MUST CORRECT ANY DEFECIENCIES THAT THE PLAN CHECKER FINDS.

 

 

 

 

 

READ THIS:

 

Remember to save your work at the end of each day.  Name your file final/your period#/Your initials.  Example ( final2JG)

 

When you have finished your design call Mr. Buffington to get your design checked off on the module check off sheet.  After getting Mr. Buffingtons approval, you win need to print out the following views to turn in for a grade.

 

 

 

 

(continued on next page)

 

REQUIRED VIEWS

1.       The floor plan

2        A full overview in 3D of the floor plan.

3.       A wall elevation view of the front wall of your home.

4.       A section view through the center of your house pointing to the right.

 

 

*Note you must turn in an required views of your final design.

 

 

ACTIVITY 11

 

Now that you have designed your dream home will you be able to afford it?  How much will the monthly payments be?  In this activity you will learn how to figure the cost of your home. You will learn to use a computer mortgage program that will automatically figure out the monthly payments of your new home.

 

 

DO THIS:

 

Look at the floor plan that you printed out.  At the bottom it should have the number of square feet of the living area.  In this area it cost on the average $60.00 – $65.00 per square ft. build a house.  To figure out the cost of your home multiply the total number of square feet by $60.00.

 

 

 

Example:

2400 square ft,

x 60.00

$ 1440,000

 

 

Figure the cost of your home now.  Once you have figured the cost of your home you can then create an amortization  schedule. ( a schedule of payments for your home) Follow the steps below to create your own schedule.

 

 

DO THIS:

Double click on the icon titled, “COST”

 

Once the program menu appears click on mortgage, then select fixed rate mortgage from the pull down menu.  A dialogue box should appear.  Enter the following information.

 

Enter the cost of your home beside the loan amount: $

 

Example $ 120000.  Do not add the comma between the hundreds and thousands. Skip the extra payment box.

 

Click in the box beside interest rate.  Put a 7.5  in this box.  This will indicate 7 1/2% per year interest rate.  Interest rates fluctuate, but this is a good average at this time.

 

Skip the taxes and insurance block at this time.

 

Click in the box beside total number of payments and put 360 in this block.  This will be the total number of payments for 30 years.

 

 

We will make one payment each month for a total number of 12 payments a per year.  Put 12 in the box beside Total number of payments.

 

Now click on compute.  The computer will automatically calculate the amortization schedule however it will not be visible on the screen.  To view the schedule select View from the menu then click on fixed rate mortgage.  The window will then show the schedule.

 

If you need to enlarge the screen.  Go to the top of the Fixed Rate Mortgage Screen.  Click on the up arrow to the far right beside the words Fixed Rate Mortgage.  This should enlarge the screen.

 

Note the amount of your payments.  Notice the amount you pay towards the principal, which is the amount of your original loan, and the amount of interest you pay, which is the amount the bank or lender gets for loaning you this money. 

 

Scan through the pages of your schedule.  Notice the amount you pay toward the principal each month will increase with each payment and the amount you pay towards the interest will decrease over the course of each payment with a lone. ( The amount you pay toward the principal is the amount you have paid towards the value of your home).

 

When you have completed this activity call Mr. Buffington to check off The amortization schedule on your module check off sheet.

 

 

ACTIVITY 12

POST TEST.

 

TAKE THE POST TEST FIRST. 

 

Turn in the Post Test in the tray near Mr. Buffington’s computer.

 

Finish any unfinished work.  Turn in all assignment sheets and designs.  Put them in the tray also.

 

  1. Name at least 5 materials that are used to construct a modern home. a._______________

b.____________ c.__________________ d.________________ e.__________________

  1. Name 5 factors that influence home design a._______________

b.____________ c.__________________ d.________________ e.__________________

  1. Name 5 different architectural styles of homes. a._______________

b.____________ c.__________________ d.________________ e.__________________

  1. Who supervises the work done  by the contractor? _________________________
  2. Who is responsible for explaining all the contract documents including plans and specifications? _________________________________
  3. What type of home  has been around since Early Americans used trees to build them? _______________________________

 

 

  1. How do you get a 3d view of a room you have been working on? _________________

 

  1. To add measurements to your house, what tool do you use? ______________________

 

  1. Name 5 characteristics of a poorly designed house. a.________________________  b.______________________________ c.__________________________________ d._________________________________ e._________________________________

 

  1. Name 5 characteristics of a well designed house. a.________________________  b.______________________________ c.__________________________________ d._________________________________ e._________________________________

 

  1. What is a “Bubble Diagram”? _____________________________________________

 

12.     How many square feet are in a house that is 60 feet long and 40 feet wide? __________

 

 

(continued on next page)

  1. Do a cost analysis on a $165,000.00 house using the computer “COST” program..  The interest is 7.5% for 30 years.
    1. What are the monthly payments for the house? _______________________

 

  1. How much does the house really cost, including interest? __________________
  2. How much interest do you pay the on the first payment? ___________________
  3. How much principal do you pay on the first payment?_____________________
  4. Re-calculate same house, except this time, figure it for 15 years.
    1. What are the monthly payments for the house? _______________________
    2. How much does the house really cost, including interest? __________________
    3. How much do you save overall by financing your house for 15 years? ___________
    4. How much principal do you pay on the first payment?_____________________

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

BUBBLE  DIAGRAM

   

 

 

 

 

 

 

3D Home

Architectural Design

Quick Start Cards

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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